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Backend Engineer

Backend Developer • On-site • Full-time • 📍 Stockholm

As part of the game services group powering player-facing online functionality and highly scalable backend systems, you'll work on online systems related to player progression, social interaction, game orchestration, monetization and authentication.

Responsibilities

  • Design, build, and maintain live service functionality supporting multiple games, such as messaging, VOIP, lobbies, inventory, matchmaking and microtransactions
  • Work with distributed backend systems in a live service environment handling millions of players' data
  • Collaborate within your team and with other teams to build highly-scalable, secure and reliable online services
  • Innovate and explore new technologies, improving tooling, workflows and architecture for online systems

Requirements

  • Strong programming skills and 5+ years of professional experience with Go
  • Experience with large-scale data-intensive systems
  • Experience with Kubernetes and cloud environments, preferably GCP
  • The ability and passion to take ownership and drive work forward
  • A curious mindset and comfort working in a highly collaborative environment
  • Professional English communication skills

Nice to have

  • Experience with cloud-native databases, specifically Google Spanner
  • Experience building or operating authentication systems using OpenID or similar standards
  • Some years of professional experience with C++
  • Experience working with game engines, specifically Unreal Engine

What we offer

  • Competitive salaries
  • Passionate colleagues to share knowledge with

About the company

Embark Studios' game services group powers player-facing online functionality and manages highly scalable backend systems. Core technologies include Go, C++, Unreal Engine 5, Google Cloud Platform (GCP), SQL (using Google Spanner), Redis, Kubernetes and Bazel.

Languages: Angol: Felsőfok

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