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Stelle · Senior

Staff Design Engineer

Sonstige • Senior • Remote • Vollzeit Dänemark Dänemark

Miro's Canvas, Multiplayer & AI team is hiring a Staff Design Engineer to shape the core interaction layer, multiplayer moments, and AI experiences on the canvas through code-first prototyping.

Responsibilities

  • Own the core interaction layer of the canvas: rendering, input handling, spatial transitions
  • Design and build multiplayer moments: presence, cursors, conflict, and co-creation
  • Define what it means to have an AI collaborator in a visual, multiplayer space
  • Craft animations, micro-interactions, and transitions that make the product feel alive
  • Build patterns, prototypes, and shared tooling for the broader design and engineering org
  • Write things down, teach by doing, and set a quality standard that propagates
  • Collaborate closely with product designers, engineers, PMs, and researchers

Requirements

  • Fluency in React, TypeScript, and CSS with strong architectural opinions earned from shipping
  • Hands-on experience with canvas and graphics technologies: WebGL, Canvas API, SVG, complex layout systems
  • Deep craft in motion and timing: easing curves, transition timing, hover states, frame budgets
  • Experience designing real-time multiplayer systems
  • Experience designing AI experiences

Soft skills

Build-first, ships-not-just-talks mentalityQuality standard that propagates to othersStrong cross-functional collaboration

About the company

Miro is an infinite, multiplayer surface where millions of people think together, run workshops, and map systems.

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