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Product Developer Intern

Software Engineer • Intern • Remote • Internship • European Union EU/EMEA

Colonist, the biggest digital board game platform, is hiring a Product Developer Intern to work closely with the game team on UI/UX-focused product problems.

Responsibilities

  • ▹Build and improve game UI and UX, with a strong focus on clarity, polish, and fun
  • ▹Contribute to new game modes, features, and gameplay experiences
  • ▹Turn product ideas into working features used by real players
  • ▹Work across the stack as needed
  • ▹Collaborate asynchronously with product teams
  • ▹Learn how to ship, iterate, and improve features based on real player behavior

Requirements

  • ▹AI first-mindset — AI fluency is seen as a real multiplier
  • ▹Currently enrolled in a college course, preferably software development related
  • ▹Available for a mid to long-term commitment (not a summer-only internship)
  • ▹Enjoys building projects from start to finish
  • ▹Cares about user experience, not just the code
  • ▹Motivated by solving challenging problems
  • ▹Interested in board games

Nice to have

  • ▹JavaScript / TypeScript
  • ▹Git and version control
  • ▹Side projects, prototypes, or experiments (finished or unfinished)

Soft skills

Dependability — self-driven, delivers without supervisionOwnership — takes responsibility beyond the defined roleClear, structured written communication in a remote environmentEfficient execution, favoring practical progress over perfect solutionsContinuous learning, curiosity, openness to feedback

What we offer

  • ▹Competitive scholarship paid in USD
  • ▹Your work ships to 3.6M+ yearly active players
  • ▹Async culture; deep work, no performative meetings
  • ▹Unlimited vacation, yearly team offsite, full work equipment
  • ▹Budget to experiment with any AI tool you want
  • ▹Stock options — you'll own a piece of what you're building
  • ▹Access to all company metrics and internal discussions

About the company

Colonist is building the biggest digital board game platform on the internet — last year players spent 3,037 years playing 60 million games on their Settlers of Catan alternative. A fully remote, asynchronous team spread across multiple continents, focused on crafting extremely polished digital board games.

Education: Folyamatban lévő felsőoktatási tanulmányok, lehetőleg szoftverfejlesztési területen

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