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Job
· Senior
Senior Programmer, Engine Reliability
Software Engineer
• Senior
• Hybrid
• Full-time
•
London, United Kingdom
Supercell's new Reliability team is looking for a senior programmer to build validation, automation, and feedback-loop infrastructure for the Titan game engine.
Responsibilities
- ▹Build and evolve automated reliability foundations: validation workflows, regression detection, integration stability, performance/stability signals
- ▹Establish realistic end-to-end validation surfaces across real devices and real services
- ▹Improve how shared engine changes are validated against real game integrations
- ▹Create and maintain tooling, infrastructure, and test surfaces
- ▹Partner with client, server, and live-ops teams to make systems more testable
- ▹Apply AI-assisted workflows to validation, automation, and test generation
Requirements
- ▹Strong professional experience in modern C++
- ▹Engine/runtime development experience, debugging complex cross-platform issues (iOS, Android, macOS, Windows)
- ▹Strong instincts around testing and validation strategy, understanding tradeoffs between unit, integration, and end-to-end testing
- ▹Experience with build systems, automation, and developer tooling (CMake, CI pipelines, scripting)
- ▹Strong collaboration skills across teams without unnecessary process overhead
- ▹Interest in AI-assisted engineering workflows
Nice to have
- ▹Experience with device automation, device farms, or test frameworks such as Catch2 or gTest
- ▹Experience with observability and debugging tools (Sentry, logs, metrics, tracing, dashboards)
- ▹Experience improving testability or reliability in shared engine or platform code
- ▹Experience working across client and backend workflows
- ▹Hands-on experience using AI-assisted development tools
Soft skills
Comfort operating in ambiguity and shaping a new team's practicesGood judgment applying AI toolsCross-team collaboration
What we offer
- ▹Relocation support with a dedicated mobility team
- ▹Flexible, non-hierarchical culture without job title prefixes
- ▹Choice of London or Helsinki location
About the company
Supercell is a games company from Helsinki, Finland, with offices in San Francisco, Seoul, Shanghai, and London — maker of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Its Titan engine powers some of the highest-grossing mobile games in the world.
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