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Stelle
· Principal
Staff Design Engineer
Sonstige
• Principal
• Vor Ort
• Vollzeit
•
Copenhagen, Dänemark
On Miro's Canvas, Multiplayer & AI team, you'll shape the canvas interaction layer, multiplayer experience and AI features, prototyping in code.
Stack
Responsibilities
- ▹Own the canvas's core interaction layer (rendering, input handling, spatial transitions)
- ▹Design and build multiplayer moments: presence, cursors, conflict, co-creation
- ▹Define what an AI collaborator means in a visual, multiplayer space
- ▹Craft delightful micro-interactions and animations
- ▹Build patterns, prototypes and shared tooling for the wider org
- ▹Document, teach by doing, and propagate quality standards
- ▹Collaborate closely with designers, engineers, PMs and researchers
Requirements
- ▹Fluency in React, TypeScript and CSS with shipping-derived architectural opinions
- ▹Hands-on canvas/graphics tech experience (WebGL, Canvas API, SVG, complex layouts)
- ▹Deep craft in motion and timing
- ▹Experience designing real-time multiplayer systems
- ▹Experience designing AI experiences with probabilistic outputs
- ▹Code-first prototyping instinct
- ▹Systems thinking across a large product surface
- ▹Experience with streaming APIs and structured-output UX patterns
- ▹Ability to raise the quality of work around you
Soft skills
Build-first, code-driven mindsetSetting team-wide quality standardsCross-functional collaboration
What we offer
- ▹Competitive equity package
- ▹Lunch, snacks and drinks in office
- ▹Wellbeing benefit and WFH equipment allowance
- ▹Annual learning and development allowance
- ▹Opportunity to work with a globally diverse team
About the company
Miro's Canvas, Multiplayer & AI team builds the foundations of the infinite, multiplayer surface where millions think and work together.
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