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Principal Game Designer (Core Gameplay) - Portfolio Midcore Games
Backend Developer
• Remote
• Vollzeit
• 📍 Barcelona
Voodoo's Midcore team is hiring a Principal Game Designer to take full ownership of core gameplay on titles like Epic Plane Evolution, Archery Clash, and Gear Fight, in a fully remote role (CET ±5h).
Responsibilities
- ▹Take absolute ownership of the core gameplay experience: moment-to-moment interactions, pacing, and the fun factor
- ▹Craft and iterate intensely on core action loops (combat, shooting, driving), focusing on timing, collision, and feedback
- ▹Tackle the most complex gameplay engineering challenges
- ▹Drive technical prototyping for new core mechanics, finding the right game feel before scaling up
- ▹Pitch and implement big features to the team, deconstructing them into smaller components
- ▹Own core game mechanic balancing
- ▹Deconstruct and analyze mobile game mechanics
Requirements
- ▹At least 5+ years as a Game Designer
- ▹Experience working on mobile games
- ▹Accountability, independence, and responsibility when given ownership
- ▹Good sense of game feel and pacing with strong attention to detail
- ▹Communication skills in English, written and verbal
- ▹Actively integrates AI tools into daily workflows
Nice to have
- ▹Level design background
- ▹Mandatory professional experience in high-action, fast-paced genres (Action, Shooters, or Racing)
Soft skills
Data-driven decision making, backing up ideas with data pointsPassion for learning more efficient ways to workCommitment to the highest standards of quality and innovation
What we offer
- ▹Best-in-class compensation
- ▹Other benefits according to the country you reside
- ▹Fully remote (CET ±5h)
About the company
Voodoo, founded in 2013, is a tech company creating mobile games and apps with 800 employees, 7 billion downloads, and over 200 million active users. It is the #3 mobile publisher worldwide by downloads, with a portfolio including Mob Control, Hole.io, Paper.io2, BeReal, and Wizz.
Languages: Angol: Felsőfok
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