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Senior Technical Sound Designer

Backend Developer • Vor Ort • Vollzeit • 📍 Stockholm

Join Paradox Audio, the central team supporting all Paradox studios, owning sound design end to end across a portfolio of games using Wwise, FMOD, and proprietary engines.

Responsibilities

  • Work alongside a passionate and knowledgeable game audio team, sharing and growing expertise
  • Own the full audio pipeline: from asset creation to integration, optimisation and delivery
  • Work across multiple Paradox titles spanning grand strategy, management and city builder genres, including live and unannounced projects
  • Work directly with FMOD and Wwise across projects, adapting the approach to each production's needs
  • Collaborate with the Clausewitz engine team on audio-related improvements
  • Build strong working relationships with the studio teams supported
  • Help improve shared tools, workflows and practices that raise the bar for audio

Requirements

  • Several years of professional experience as a sound designer in the games industry, with multiple shipped titles
  • Hands-on experience with Wwise and FMOD, from middleware systems design to audio and music implementation
  • The ability to write scripts and read code, and technical confidence with engine developers
  • A track record of working independently across multiple active projects
  • The ability to represent Paradox Audio credibly across different studio teams, shifting between creative and technical conversations

Soft skills

Comfortable shifting between creative and technical conversationsTrusted to work independently without close oversight

About the company

Paradox Audio is the central team supporting all Paradox Interactive studios across every dimension of game audio production, working on some of the world's most iconic strategy and management franchises.

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