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Stelle · Mid-level

GPU Programming Software Engineer

Softwareentwickler • Mid-level • Remote • Vollzeit Europäische Union EU/EMEA

Remote contractor role focused on designing and optimizing GPU-based software using CUDA, WebGPU or GLSL to support LLM training tasks.

Stack

Responsibilities

  • Design, implement, and optimize GPU-based software solutions using CUDA, WebGPU or GLSL
  • Profile and fine-tune GPU kernels and shaders for maximum performance and efficiency
  • Develop host-side logic and integrations in C++

Requirements

  • Advanced experience with a GPU programming language that can run on NVIDIA chips
  • Background in Graphics Programming, ML acceleration, Scientific Computing, High Performance Computing, or another domain using GPU technologies
  • Proficiency in C++

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