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Founding Games Engineer - Roblox - B2B

Sonstige • Senior • Remote • Vollzeit • Rumänien Rumänien

A new company is building technology that syncs real-world live sporting event data with Roblox game environments in real time. The founding engineer owns the Roblox integration end to end, turning live data into responsive gameplay.

Responsibilities

  • ▹Build and own the company's Roblox integration
  • ▹Develop systems that turn live motion and positional data into gameplay
  • ▹Build character animation, movement, and synchronization systems
  • ▹Develop robust client-server architecture for live experiences
  • ▹Optimize performance across players, characters, and live data
  • ▹Work with the real-time systems engineer to define interfaces
  • ▹Help shape future integration processes for other platforms
  • ▹Contribute to technical decisions and documentation

Requirements

  • ▹Solid understanding of multiplayer and client-server game architecture
  • ▹Experience building character animation, movement, and synchronization systems
  • ▹Strong performance optimization skills for real-time applications
  • ▹Experience integrating external APIs or real-time data feeds into game engines
  • ▹Ability to work effectively in a small, fast-paced startup team
  • ▹Preferred proficiency in Roblox Studio and Luau

Nice to have

  • ▹Experience with live data, procedural animation, or motion capture
  • ▹Experience with other game engines (Unity, Unreal)

Soft skills

Enjoys difficult technical problemsComfortable making decisions with incomplete informationWorks directly with founders and external partners

About the company

A new company building technology that syncs real-world live sporting event data with gaming environments in real time, initially focused on Roblox.

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